New Prahv Guildmage

Return to Ravnica
#181
New Prahv Guildmage Card BackNew Prahv Guildmage Card Front
CT Min Price
CT Market Price
US Market Price
$0.05
TYPE
Creature — Human Wizard

ABILITY
{W}{U}: Target creature gains flying until end of turn. {3}{W}{U}: Detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)

POWER/TOUGHNESS
2/2

ILLUSTRATOR
Karl Kopinski

LEGALITIES
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LANGUAGES
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

RULINGS
  • 2013-04-15 If a creature is already attacking or blocking when it’s detained, it won’t be removed from combat. It will continue to attack or block.
  • 2013-04-15 When a player leaves a multiplayer game, any continuous effects with durations that last until that player’s next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.
  • 2013-04-15 If a noncreature permanent is detained and later turns into a creature, it won’t be able to attack or block.
  • 2013-04-15 The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.
  • 2013-04-15 Activated abilities include a colon and are written in the form “[cost]: [effect].” No one can activate any activated abilities, including mana abilities, of a detained permanent.
  • 2013-04-15 If a permanent’s activated ability is on the stack when that permanent is detained, the ability will be unaffected.
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