#90
Chaos Imps Card BackChaos Imps Card Front
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$0.14
TYPE
Creature — Imp

ABILITY
Flying Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) Chaos Imps has trample as long as it has a +1/+1 counter on it.

POWER/TOUGHNESS
6/5

ILLUSTRATOR
Tyler Jacobson

LEGALITIES
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LANGUAGES
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

RULINGS
  • 2012-10-01 Chaos Imps will have trample if it has any +1/+1 counter on it, not just the one put on it by the unleash ability.
  • 2013-04-15 The unleash ability applies no matter where the creature is entering the battlefield from.
  • 2013-04-15 A creature with unleash can’t block if it has any +1/+1 counter on it, not just one put on it by the unleash ability.
  • 2013-04-15 Putting a +1/+1 counter on a creature with unleash that’s already blocking won’t remove it from combat. It will continue to block.
  • 2013-04-15 You make the choice to have the creature with unleash enter the battlefield with a +1/+1 counter or not as it’s entering the battlefield. At that point, it’s too late for a player to respond to the creature spell by trying to counter it, for example.
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