Wax-Wane Witness

Bloomburrow
#039
Wax-Wane Witness Card BackWax-Wane Witness Card Front
CT Min Price
CT Market Price
US Market Price
$0.02
TYPE
Creature — Bat Cleric

ABILITY
Flying, vigilance Whenever you gain or lose life during your turn, Wax-Wane Witness gets +1/+0 until end of turn.

POWER/TOUGHNESS
2/4

FLAVOR TEXT
Batfolk clerics consider the cycle of light and darkness as a sacred allegory of life and death.

ILLUSTRATOR
Mila Pesic

LEGALITIES
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LANGUAGES
DE EN ES FR IT JP

RULINGS
  • 2024-07-26 If you gain or lose an amount of life “for each” of something, that life is gained or lost as one event and Wax-Wane Witness’s last ability triggers only once.
  • 2024-07-26 In a Two-Headed Giant game, life gained by your teammate won’t cause Wax-Wane Witness’s last ability to trigger even though it caused your team’s life total to increase.
  • 2024-07-26 Wax-Wane Witness’s last ability triggers just once for each life-gaining or life-losing event, no matter how much life was gained or lost.
  • 2024-07-26 Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Wax-Wane Witness’s last ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
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