Dual Nature

Prophecy
#112
Dual Nature Card BackDual Nature Card Front
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$1.68
TYPE
Enchantment

ABILITY
Whenever a nontoken creature enters, its controller creates a token that's a copy of that creature. Whenever a nontoken creature leaves the battlefield, exile all tokens with the same name as that creature. When Dual Nature leaves the battlefield, exile all tokens created with Dual Nature.

ILLUSTRATOR
Arnie Swekel

LEGALITIES
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LANGUAGES
DE EN ES FR IT JP PT ZH-TW

RULINGS
  • 2004-10-04 If Dual Nature leaves the battlefield between when it triggers and when a token is put onto the battlefield, that token remains on the battlefield indefinitely. It missed the separate ability which would have exiled the token.
  • 2004-10-04 If the original creature has any "enters" abilities, the copy will also have those.
  • 2009-10-01 The token is not considered to have been kicked, even if the creature it's a copy of was kicked.
  • 2013-07-01 If a legendary creature enters the battlefield, the token is put onto the battlefield and then the "legend rule" forces its controller to put either the original or the token into its owner's graveyard before any player can take any actions.
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