Hour of Victory

Aetherdrift
#091
Hour of Victory Card BackHour of Victory Card Front
CT Min Price
CT Market Price
US Market Price
$0.06
Created with Highstock 6.2.04 Mar6 Mar8 Mar12 Mar14 Mar16 Mar18 Mar20 Mar24 Mar26 Mar28 Mar$0$0.025$0.05$0.075$0.1$0.125$0.15$0.175Highcharts.com
TYPE
Enchantment

ABILITY
Start your engines! When this enchantment enters, create a 2/2 black Zombie creature token. Max speed — {1}{B}, Sacrifice this enchantment: Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery.

ILLUSTRATOR
Aaron Miller

LEGALITIES
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LANGUAGES
DE EN ES FR IT JP

RULINGS
  • 2025-02-07 Each player tracks their speed (or lack thereof) separately. Increasing your speed has no effect on whether another player has speed.
  • 2025-02-07 “Max speed — [ability]” means “As long as you have max speed, this object has [ability].” If the granted ability functions in a zone other than the battlefield, the max speed ability does too.
  • 2025-02-07 Your speed doesn’t change until a spell or ability says so, such as the inherent triggered ability that cares about opponents losing life during your turn. Notably, losing control of permanents with start your engines! doesn’t affect your speed.
  • 2025-02-07 If an effect needs to know what a player’s speed is and that player doesn’t have a speed, their speed is considered 0.
  • 2025-02-07 Start your engines! isn’t a triggered ability. Increasing your speed to 1 is something that happens as a state-based action as soon as you control a permanent with the ability. Notably, this includes gaining control of a permanent with the ability that another player controls.
  • 2025-02-07 A player “has max speed” if their speed is 4.
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