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$0.41
Created with Highstock 6.2.04 Jan6 Jan8 Jan10 Jan14 Jan22 Jan24 Jan28 Jan30 Jan3 Feb5 Feb7 Feb9 Feb11 Feb13 Feb17 Feb$0.25$0.3$0.35$0.4$0.45Highcharts.com
TYPE
Enchantment

ABILITY
Each creature you control assigns combat damage equal to its toughness rather than its power. Creatures you control can attack as though they didn't have defender. {2}{W}{U}: Untap target creature.

ILLUSTRATOR
Daarken

LEGALITIES
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LANGUAGES
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

RULINGS
  • 2019-01-25 High Alert’s first ability doesn’t actually change any creature’s power. It changes only the amount of combat damage it assigns. All other rules and effects that check power or toughness use the real values. For example, Titanic Brawl won’t cause a creature to fight with its toughness under High Alert.
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