Act on Impulse

Mystery Booster
CT Min Price
CT Market Price
US Market Price
$0.08
TYPE
Sorcery

ABILITY
Exile the top three cards of your library. Until end of turn, you may play those cards. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.)

FLAVOR TEXT
"You don't want to know what happens after I put on the goggles."

ILLUSTRATOR
Brad Rigney

LEGALITIES
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LANGUAGES
EN

RULINGS
  • 2014-07-18 Any cards you don't play will remain exiled.
  • 2014-07-18 Playing a card this way follows the normal rules for playing the card. You must pay its costs, and you must follow all applicable timing rules. For example, if one of the cards is a creature card, you can cast that card only during your main phase while the stack is empty.
  • 2014-07-18 Under normal circumstances, you can play a land card exiled with Act on Impulse only if you haven't played a land yet that turn.
  • 2014-07-18 The cards are exiled face up.
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