Makindi Patrol

Battle for Zendikar
#39
Makindi Patrol Card BackMakindi Patrol Card Front
CT Min Price
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$0.04
TYPE
Creature — Human Knight Ally

ABILITY
Rally — Whenever Makindi Patrol or another Ally you control enters, creatures you control gain vigilance until end of turn.

POWER/TOUGHNESS
2/3

FLAVOR TEXT
Working with his noble mount, he notices every form on the horizon, every scent in the air, every tremor in the earth.

ILLUSTRATOR
David Palumbo

LEGALITIES
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LANGUAGES
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

RULINGS
  • 2015-08-25 If a creature with a rally ability enters the battlefield under your control at the same time as other Allies, that ability will trigger once for each of those creatures and once for the creature with the ability itself.
  • 2015-08-25 When an Ally enters the battlefield under your control, each rally ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve.
  • 2015-08-25 Vigilance matters only as attackers are declared. Giving a creature vigilance after that point won’t untap it, even if it’s attacking.
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