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$0.31
TYPE
Creature — Spirit

ABILITY
Whenever a modified creature you control attacks, exile the top card of your library. You may play that card this turn. (Equipment, Auras you control, and counters are modifications.) Whenever you cast a spell from exile, put a +1/+1 counter on target creature you control.

POWER/TOUGHNESS
3/3

ILLUSTRATOR
Milivoj Ćeran

LEGALITIES
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LANGUAGES
DE EN ES FR IT JP PT RU ZH-CN ZH-TW

RULINGS
  • 2022-02-18 You must still pay all costs and follow all normal timing rules to play a card this way. For example, you may play a land this way only during your own main phase while the stack is empty, and only if you have not yet played a land this turn.
  • 2022-02-18 A creature with a counter on it is considered modified no matter what kind of counter it is or which player put it on that creature.
  • 2022-02-18 An Aura controlled by an opponent does not cause a creature you control to be modified.
  • 2022-02-18 Only creatures can be modified. If a modified creature stops being a creature, it is no longer considered modified.
  • 2022-02-18 A creature that is equipped is considered modified no matter who controls the Equipment that's attached to it.
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