Merrow Grimeblotter

Shadowmoor
#171
Merrow Grimeblotter Card BackMerrow Grimeblotter Card Front
CT Min Price
CT Market Price
US Market Price
$0.17
TYPE
Creature — Merfolk Wizard

ABILITY
{1}{U/B}, {Q}: Target creature gets -2/-0 until end of turn. ({Q} is the untap symbol.)

POWER/TOUGHNESS
2/2

FLAVOR TEXT
Grimeblotters spend so much time in the Dark Meanders that they're able to bring a piece with them wherever they go.

ILLUSTRATOR
Cyril Van Der Haegen

LEGALITIES
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LANGUAGES
DE EN ES FR IT JP PT RU ZH-CN ZH-TW

RULINGS
  • 2008-05-01 If a creature with an {Q} ability hasn’t been under your control since your most recent turn began, you can’t activate that ability, unless the creature has haste.
  • 2008-05-01 If the permanent is already untapped, you can’t activate its {Q} ability. That’s because you can’t pay the “Untap this permanent” cost.
  • 2008-05-01 When you activate an {Q} ability, you untap the creature with that ability as a cost. The untap can’t be responded to. (The actual ability can be responded to, of course.)
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