Invincible Hymn

Shards of Alara
#14
Invincible Hymn Card BackInvincible Hymn Card Front
CT Min Price
CT Market Price
US Market Price
$0.49
TYPE
Sorcery

ABILITY
Count the number of cards in your library. Your life total becomes that number.

FLAVOR TEXT
Bantians believe those who are born into the highest caste and live a life of discipline and virtue can ascend to become angels.

ILLUSTRATOR
Matt Stewart

LEGALITIES
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LANGUAGES
DE EN ES FR IT JP PT RU ZH-CN ZH-TW

RULINGS
  • 2008-10-01 For your life total to become the appropriate number, you actually gain or lose the necessary amount of life. For example, if your life total is 20 and your library has thirty-two cards in it when Invincible Hymn resolves, Invincible Hymn will cause you to gain 12 life. Other cards that interact with life gain or life loss will interact with Invincible Hymn accordingly.
  • 2008-10-01 Invincible Hymn checks the number of cards in your library just once: when it resolves. It doesn’t continuously modify your life total as your library size changes.
  • 2010-06-15 In a Two-Headed Giant game, Invincible Hymn will essentially set your team’s life total to the number of cards in your library. For example, suppose your team has 8 life and you have thirty cards in your library. Your life total (being the same as your team’s life total) changes from 8 life to 30 life, for a net gain of 22 life. Your team’s life total becomes 30 (22 + 8).
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