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$0.67
TYPE
Creature — Horror

ABILITY
As Sewer Nemesis enters, choose a player. Sewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard. Whenever the chosen player casts a spell, that player mills a card.

POWER/TOUGHNESS
*/*

ILLUSTRATOR
Uriah Voth

LEGALITIES
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LANGUAGES
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

RULINGS
  • 2011-09-22 If the chosen player leaves the game, Sewer Nemesis's power and toughness each become 0. Unless another effect is raising its toughness above 0, it will be put into its owner's graveyard as a state-based action.
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