Weapon Rack

Jumpstart 2022
CT Min Price
CT Market Price
US Market Price
$0.05
TYPE
Artifact

ABILITY
Weapon Rack enters with three +1/+1 counters on it. {T}: Move a +1/+1 counter from Weapon Rack onto target creature. Activate only as a sorcery.

FLAVOR TEXT
No weapon stays on the rack for long in the Burning Yard.

ILLUSTRATOR
Joe Slucher

LEGALITIES
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LANGUAGES
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

RULINGS
  • 2019-10-04 The +1/+1 counters on Weapon Rack won't affect it unless it somehow becomes a creature.
  • 2019-10-04 Once Weapon Rack runs out of +1/+1 counters, it remains on the battlefield. You can activate its last ability, but it won't do anything.
  • 2019-10-04 If Weapon Rack has left the battlefield or has no +1/+1 counters on it by the time its activated ability resolves, you won't put a +1/+1 counter on the target creature. If the creature becomes an illegal target or can't have a +1/+1 counter put onto it for some other reason, you won't remove a +1/+1 counter from Weapon Rack.
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