The Key to the Vault

Outlaws of Thunder Junction
#054
The Key to the Vault Card BackThe Key to the Vault Card Front
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US Market Price
$0.49
TYPE
Legendary Artifact — Equipment

ABILITY
Whenever equipped creature deals combat damage to a player, look at that many cards from the top of your library. You may exile a nonland card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost. Equip {2}{U}

ILLUSTRATOR
Leon Tukker

LEGALITIES
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LANGUAGES
DE EN ES FR IT JP PT ZH-CN

RULINGS
  • 2024-04-12 If you cast a spell “without paying its mana cost,” you can’t choose to cast it for any alternative costs. You can, however, pay additional costs, such as kicker costs. If the spell has any mandatory additional costs, those must be paid to cast the spell.
  • 2024-04-12 You choose whether to cast the exiled card as The Key to the Vault’s triggered ability resolves. If you do, you do so as part of the resolution of that ability. You can’t wait to cast it later in the turn. Timing restrictions based on the card’s types are ignored.
  • 2024-04-12 If the spell you cast has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
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