Hinterland Hermit / Hinterland Scourge

Dark Ascension
#94
Hinterland Hermit / Hinterland Scourge Card BackHinterland Hermit / Hinterland Scourge Card Front
CT Min Price
CT Market Price
US Market Price
$0.07
TYPE
Creature — Human Werewolf

ABILITY
At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit.

POWER/TOUGHNESS
2/1

FLAVOR TEXT
He tried to live far from those he could hurt . . .

ILLUSTRATOR
Steven Belledin

LEGALITIES
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LANGUAGES
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

RULINGS
  • 2011-01-22 If Hinterland Scourge is attacking, the defending player must assign at least one blocker to it during the declare blockers step if that player controls any creatures that could block it.
  • 2016-07-13 For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).

TYPE
Creature — Werewolf

ABILITY
Hinterland Scourge must be blocked if able. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge.

POWER/TOUGHNESS
3/2

FLAVOR TEXT
. . . but the monster within was a tireless hunter.

ILLUSTRATOR
Steven Belledin

LEGALITIES
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

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