#139
Inspiring Call Card BackInspiring Call Card Front
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$0.83
TYPE
Instant

ABILITY
Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

ILLUSTRATOR
Dan Murayama Scott

LEGALITIES
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LANGUAGES
EN

RULINGS
  • 2017-11-17 Creatures you control that have +1/+1 counters put on them after Inspiring Call resolves won't gain indestructible.
  • 2017-11-17 Once a creature gains indestructible, it will have it for the turn, even if it loses all its +1/+1 counters.
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