Umezawa's Jitte

Betrayers of Kamigawa
#163
Umezawa's Jitte Card BackUmezawa's Jitte Card Front
CT Min Price
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US Market Price
$9.27
TYPE
Legendary Artifact — Equipment

ABILITY
Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Choose one — • Equipped creature gets +2/+2 until end of turn. • Target creature gets -1/-1 until end of turn. • You gain 2 life. Equip {2}

ILLUSTRATOR
Christopher Moeller

LEGALITIES
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LANGUAGES
DE EN ES FR IT JP PT ZH-CN

RULINGS
  • 2005-02-01 If the “target creature gets -1/-1 until end of turn” mode is chosen, the target creature must also be announced.
  • 2005-02-01 Umezawa’s Jitte’s activated ability generates a modal choice. The choice is made when the ability is activated.
  • 2005-02-01 If the Jitte is moved after the “+2/+2” mode is announced but before it resolves, the bonus is given to the creature that is equipped when the ability resolves.
  • 2005-02-01 The ability can be used any time Umezawa’s Jitte’s controller has priority — only the “target creature” choice has additional requirements. Choosing the “Equipped creature gets +2/+2 until end of turn” mode does nothing if the Jitte isn’t equipped to a creature when the ability resolves.
  • 2005-02-01 If the Jitte leaves the battlefield after the “+2/+2” mode is announced but before it resolves, the bonus is given to the creature that was most recently equipped once the ability resolves.
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