Witch of the Moors

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$2.70
TYPE
Creature — Human Warlock

ABILITY
Deathtouch At the beginning of your end step, if you gained life this turn, each opponent sacrifices a creature of their choice and you return up to one target creature card from your graveyard to your hand.

POWER/TOUGHNESS
4/4

FLAVOR TEXT
Many hands for many evils.

ILLUSTRATOR
Caio Monteiro

LEGALITIES
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LANGUAGES
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

RULINGS
  • 2020-06-23 As the triggered ability resolves, first the next opponent in turn order chooses a creature they control, then each other opponent in turn order does the same knowing the choices made before them. Then all the chosen creatures are sacrificed at the same time.
  • 2020-06-23 The triggered ability looks at whether you've gained life in the turn, even if Witch of the Moors wasn't on the battlefield when you gained life. It doesn't care if you also lost life, even if you lost more life than you gained.
  • 2020-06-23 You don't have to choose a target creature card at all. If you do and the target card is an illegal target by the time the ability tries to resolve, the ability won't resolve. Your opponents won't sacrifice creatures.
  • 2020-06-23 The triggered ability triggers just once, no matter how much life you've gained.
  • 2020-06-23 If you haven't gained life by the time your end step begins, the triggered ability won't trigger at all.
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