Worms of the Earth

The Dark
CT Min Price
CT Market Price
US Market Price
$7.00
TYPE
Enchantment

ABILITY
Players can't play lands. Lands can't enter the battlefield. At the beginning of each upkeep, any player may sacrifice two lands of their choice or have Worms of the Earth deal 5 damage to that player. If a player does either, destroy Worms of the Earth.

FLAVOR TEXT
The ground collapsed, leaving nothing but the great Worms' mucous residues.

ILLUSTRATOR
Anson Maddocks

LEGALITIES
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LANGUAGES
EN

RULINGS
  • 2004-10-04 If you cast a spell or activate an ability that lets you put a land onto the battlefield, the effect fails. You'll still do everything else the spell or ability tells you to do, such as shuffle the library.
  • 2004-10-04 Land can't enter, so an effect that "puts a land onto the battlefield" won't do anything, and the land will stay where it is.
  • 2006-05-01 In Two-Headed Giant, triggers only once per upkeep, not once for each player.
  • 2008-08-01 If a permanent spell tries to enter as a land during its resolution (for instance, a Clone entering the battlefield as a copy of a Dryad Arbor or an animated Mutavault), it is put into its owner's graveyard instead of entering. It never enters, so abilities that would have triggered on it entering won't trigger.
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