#264
Maro Parte PosteriorMaro Frente
Precio Min CT
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TIPO
Creature — Elemental

HABILIDADES
Maro's power and toughness are each equal to the number of cards in your hand.

FUERZA/RESISTENCIA
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ILUSTRADOR
Pete Venters

LEGAL EN
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

IDIOMAS
EN

NORMAS
  • 2004-10-04 Creatures are only put into a graveyard for having 0 toughness when state-based actions are checked. If Maro’s toughness goes to 0 during the announcement or resolution of a spell or ability and then goes back up above 0 before the end of that announcement or resolution, it won’t be put into your graveyard when state-based actions are checked.
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