Inscripción de abundancia(Extended Art)

Inscription of Abundance
Zendikar Rising Collectors
#360
Inscripción de abundancia Parte PosteriorInscripción de abundancia Frente
Precio Min CT
Precio de Mercado CT
Precio de Mercado US
$0.73
TIPO
Instantáneo

HABILIDADES
Estímulo {2}{G}. Elige uno. Si este hechizo fue estimulado, en vez de eso, elige cualquier cantidad de opciones. • Pon dos contadores +1/+1 sobre la criatura objetivo. • El jugador objetivo gana X vidas, donde X es la mayor fuerza entre las criaturas que controla. • La criatura objetivo que controlas lucha contra la criatura objetivo que no controlas.

ILUSTRADOR
Zoltan Boros

LEGAL EN
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

IDIOMAS
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

NORMAS
  • 2020-09-25 If the second mode is chosen and each creature the target player controls has negative power, that player doesn't gain or lose life.
  • 2020-09-25 If more than one mode is chosen, perform them in the order written. Nothing can happen in between, however, and no player may choose to take actions. Any abilities that trigger will be put onto the stack after the spell has finished resolving.
  • 2020-09-25 If either target creature is an illegal target as Inscription of Abundance resolves with its last mode chosen, no creature will deal or be dealt damage.
  • 2020-09-25 If you kick Inscription of Abundance, you can't choose any one mode more than once.
  • 2020-09-25 If any targets become illegal, the other targets will still be affected as appropriate.
  • 2024-11-08 If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.
  • 2024-11-08 If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.
  • 2024-11-08 If a spell's kicker cost was paid, the spell is "kicked."
  • 2024-11-08 To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.
  • 2024-11-08 The kicker ability doesn't let you pay a kicker cost more than once.
  • 2024-11-08 If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.
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