Zariel, archiduquesa de Averno

Zariel, Archduke of Avernus
D&D: Aventuras en Forgotten Realms
#172
Zariel, archiduquesa de Averno Parte PosteriorZariel, archiduquesa de Averno Frente
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$2.80
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Planeswalker legendario — Zariel

HABILIDADES
+1: Las criaturas que controlas obtienen +1/+0 y ganan la habilidad de prisa hasta el final del turno. 0: Crea una ficha de criatura Diablo roja 1/1 con "Cuando esta criatura muera, hace 1 punto de daño a cualquier objetivo". −6: Obtienes un emblema con "Al final de la primera fase de combate en tu turno, endereza la criatura objetivo que controlas. Después de esta fase, hay una fase de combate adicional".

ILUSTRADOR
Scott M. Fischer

LEGAL EN
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

IDIOMAS
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

NORMAS
  • 2021-07-23 If the target of the emblem's ability becomes an illegal target by the time the ability tries to resolve, the ability won't resolve and none of its effects will happen. You won't get an additional combat phase.
  • 2021-07-23 If you have more than one of Zariel's emblem, the abilities will each trigger at the end of the first combat phase on your turn. You can choose the same creature as the target of each ability. Those targets will untap before any additional combats. No creatures will untap between the first additional combat and the second additional combat (or between the second and third, and so on, and wow, how long was Zariel under your control?!)
  • 2021-07-23 The ability of the emblem can target any creature you control, not just one that's tapped.
  • 2021-07-23 There is no main phase between the combat phases. You move from the first combat phase directly into the second combat phase.
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