Caso del jardín destrozado

Case of the Trampled Garden
Murders at Karlov Manor
#156
Caso del jardín destrozado Parte PosteriorCaso del jardín destrozado Frente
Precio Min CT
Precio de Mercado CT
Precio de Mercado US
$0.08
TIPO
Encantamiento — Caso

HABILIDADES
Cuando este Caso entre al campo de batalla, distribuye dos contadores +1/+1 entre una o dos criaturas objetivo que controlas. Resolver — Las criaturas que controlas tienen una fuerza total de 8 o más. (Si el Caso no está resuelto, resuélvelo al comienzo de tu paso final.) Resuelto — Siempre que ataques, pon un contador +1/+1 sobre la criatura atacante objetivo. Gana la habilidad de arrollar hasta el final del turno.

ILUSTRADOR
Maxime Minard

LEGAL EN
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

IDIOMAS
DE EN ES FR IT JP PT ZH-CN

NORMAS
  • 2024-02-02 The meaning of “solved” differs based on what type of ability follows it. “Solved — [activated ability]” means “[Activated ability]. Activate only if this Case is solved.” Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].”
  • 2024-02-02 Once a Case becomes solved, it stays solved until it leaves the battlefield.
  • 2024-02-02 “Solved — [Triggered ability]” means “[Triggered ability]. This ability triggers only if this Case is solved.” Triggered abilities use the word “when,” “whenever,” or “at.” They’re often written as “[Trigger condition], [effect].”
  • 2024-02-02 Being solved is not part of a permanent’s copiable values. A permanent that becomes a copy of a solved Case is not solved. A solved Case that somehow becomes a copy of a different Case stays solved.
  • 2024-02-02 “To solve” abilities will check for their condition twice: once when the ability would trigger, and once when it resolves. If the condition isn’t true at the beginning of your end step, the ability won’t trigger at all. If the condition isn’t true when the ability resolves, the Case won’t become solved.
  • 2024-02-02 “To Solve — [condition]” means “At the beginning of your end step, if [condition] and this Case is not solved, it becomes solved.”
  • 2024-02-02 “Solved — [static ability]” means “As long as this Case is solved, [static ability].” Static abilities are written as statements, such as “Creatures you control get +1/+1” or “Instant and sorcery spells you cast cost {1} less to cast.”
  • 2024-02-02 Each Case has two special keyword abilities: to solve and solved.
  • 2024-02-02 Cases don’t lose their other abilities when they become solved.
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