Oso arriero

Drover Grizzly
Forajidos de Cruce de Truenos
#161
Oso arriero Parte PosteriorOso arriero Frente
Precio Min CT
Precio de Mercado CT
Precio de Mercado US
$0.06
TIPO
Criatura — Montura oso

HABILIDADES
Siempre que el Oso arriero ataque mientras está ensillado, las criaturas que controlas ganan la habilidad de arrollar hasta el final del turno. Ensillar 1. (Girar cualquier cantidad de otras criaturas que controlas con una fuerza total de 1 o más: Esta Montura está ensillada hasta el final del turno. Activa la habilidad de ensillar solo como un conjuro.)

FUERZA/RESISTENCIA
4/2

ILUSTRADOR
Adrián Rodríguez Pérez

LEGAL EN
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

IDIOMAS
DE EN ES FR IT JP PT ZH-CN

NORMAS
  • 2024-04-12 “Saddled” isn’t an ability that a creature has. It’s just something true about that creature. It won’t stop being saddled until the turn ends or it leaves the battlefield.
  • 2024-04-12 Creatures with saddle can attack or block as normal even if they aren’t saddled.
  • 2024-04-12 You may activate a permanent’s saddle ability even if that permanent is already saddled.
  • 2024-04-12 If a permanent becomes a copy of a saddled Mount, the copy won’t be saddled.
  • 2024-04-12 “Saddle N” means “Tap any number of other untapped creatures you control with total power N or greater: This permanent becomes saddled until end of turn. Activate only as a sorcery.”
  • 2024-04-12 An ability that triggers when a creature “attacks while saddled” will trigger only if that creature was saddled when it was declared as an attacker.
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