Campamento abandonado

Abandoned Campground
Duskmourn: La casa de los horrores
#255
Campamento abandonado Parte PosteriorCampamento abandonado Frente
Precio Min CT
Precio de Mercado CT
Precio de Mercado US
$0.16
TIPO
Tierra

HABILIDADES
El Campamento abandonado entra girado a menos que un jugador tenga 13 o menos vidas. {T}: Agrega {W} o {U}.

TEXTO
Cuenta la leyenda que todos los habitantes desaparecieron en una sola noche y dejaron sus pertenencias atrás, aunque extrañamente cubiertas de polillas.

ILUSTRADOR
Cristi Balanescu

LEGAL EN
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

IDIOMAS
DE EN ES FR IT JP

NORMAS
  • 2024-09-20 If one of these lands is entering at the same time as a "shock land" (a cycle of lands originally from Ravnica block that allow you to pay life or have them enter tapped), use the life totals of all players before choices are made for that shock land's replacement effect to determine whether or not the land enters tapped. For example, if a Lakeside Shack and a Breeding Pool you control are entering at the same time (perhaps because of the effect of a spell like Scapeshift), your life total is 14, and your opponent's life total is 20, the Lakeside Shack will enter tapped whether or not you choose to pay life as Breeding Pool enters.
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