Colonia de gnárlidos

Gnarlid Colony
Foundations Jumpstart
Precio Min CT
Precio de Mercado CT
Precio de Mercado US
$0.07
TIPO
Criatura — Bestia

HABILIDADES
Estímulo {2}{G}. (Puedes pagar {2}{G} adicionales al lanzar este hechizo.) Si la Colonia de gnárlidos fue estimulada, entra al campo de batalla con dos contadores +1/+1 sobre ella. Cada criatura que controlas con un contador +1/+1 sobre ella tiene la habilidad de arrollar.

FUERZA/RESISTENCIA
2/2

TEXTO
Los gnárlidos van allá donde fluye el maná.

ILUSTRADOR
Izzy

LEGAL EN
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

IDIOMAS
DE EN ES FR IT JP

NORMAS
  • 2024-11-08 The kicker ability doesn't let you pay a kicker cost more than once.
  • 2024-11-08 To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.
  • 2024-11-08 If a spell's kicker cost was paid, the spell is "kicked."
  • 2024-11-08 If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.
  • 2024-11-08 If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.
  • 2024-11-08 If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.
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