Familiar del biomante

Biomancer's Familiar
Ravnica Allegiance Promos
Precio Min CT
Precio de Mercado CT
Precio de Mercado US
TIPO
Criatura — Mutante

HABILIDADES
Cuesta {2} menos activar las habilidades activadas de las criaturas que controlas. Este efecto no puede reducir la cantidad de maná que cuesta activar una habilidad a menos de un maná. {T}: La próxima vez que la criatura objetivo se adapte este turno, se adapta como si no tuviera contadores +1/+1 sobre ella.

FUERZA/RESISTENCIA
2/2

ILUSTRADOR
Izzy

LEGAL EN
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

IDIOMAS
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

NORMAS
  • 2019-01-25 Biomancer’s Familiar affects only abilities of creatures you control on the battlefield. The costs of activated abilities of creature cards that work in other zones (such as cycling) won’t be reduced.
  • 2019-01-25 Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keyword abilities are activated abilities and will have colons in their reminder text. Triggered abilities (starting with “when,” “whenever,” or “at”) are unaffected by the cost reduction ability of Biomancer’s Familiar.
  • 2019-01-25 An ability that has only one generic mana and some amount of other mana symbols in its activation cost will have its cost reduced by {1}.
  • 2019-01-25 The last ability of Biomancer’s Familiar doesn’t add or remove any counters. It just lets the creature adapt despite already having +1/+1 counters on it.
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