Feudo de amargura

Bitter Feud
Commander 2014
Precio Min CT
Precio de Mercado CT
Precio de Mercado US
$0.53
Created with Highstock 6.2.03 Jan5 Jan6 Jan7 Jan8 Jan9 Jan10 Jan11 Jan14 Jan23 Jan24 Jan26 Jan28 Jan29 Jan30 Jan31 Jan$0.5$0.51$0.52$0.53$0.54$0.55$0.56Highcharts.com
TIPO
Encantamiento

HABILIDADES
En cuanto el Feudo de amargura entre al campo de batalla, elige dos jugadores. Si una fuente que controla uno de los jugadores elegidos fuera a hacer daño al otro jugador elegido o a un permanente que controla ese jugador, en vez de eso, esa fuente hace el doble de ese daño a ese jugador o permanente.

ILUSTRADOR
Aaron Miller

LEGAL EN
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

IDIOMAS
DE EN ES FR IT JP ZH-CN

NORMAS
  • 2014-11-07 If multiple effects modify how damage is dealt, the player being dealt damage, or the controller of the permanent being dealt damage, chooses the order in which to apply the effects. For example, the ability of Decorated Griffin says “{1}{W}: Prevent the next 1 combat damage that would be dealt to you this turn.” Suppose you control a Decorated Griffin, and you and an opponent are the chosen players for a Bitter Feud. If a creature that player controls would deal 3 combat damage to you, and Decorated Griffin’s ability has resolved once, you can choose to either (a) apply the effect from Decorated Griffin first and prevent 1 damage, and then let Bitter Feud’s effect double the remaining 2 damage, for a result 4 damage being dealt to you, or (b) let Bitter Feud’s effect apply first and double the damage to 6, and then apply the effect from Decorated Griffin to prevent 1 damage, for a result of 5 damage being dealt to you.
  • 2014-11-07 If there are two Bitter Feuds on the battlefield, and the same two players were chosen for each, damage dealt will be doubled for each. So, two Bitter Feuds will end up multiplying the damage by four, three will multiply the damage by eight, and four by sixteen.
  • 2014-11-07 The source of the damage doesn’t change. A spell that deals damage will specify the source of the damage. This is usually the spell itself. An ability that deals damage will specify the source of the damage, although it will never be the ability itself. Usually the source of the ability is also the source of the damage.
  • 2014-11-07 Bitter Feud applies to damage dealt by any source controlled by one of the chosen players, not just combat damage.
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