Ciempiés mangual de cadenas

Chainflail Centipede
Kamigawa, Dinastía de Neón
#090
Ciempiés mangual de cadenas Parte PosteriorCiempiés mangual de cadenas Frente
Precio Min CT
Precio de Mercado CT
Precio de Mercado US
$0.01
TIPO
Criatura artefacto — Insecto equipo

HABILIDADES
Siempre que el Ciempiés mangual de cadenas o la criatura equipada ataque, obtiene +2/+0 hasta el final del turno. Reconfigurar {2}. ({2}: Anexa este Equipo a la criatura objetivo que controlas o desanéxalo de una criatura. Reconfigura esto solo como un conjuro. Mientras esté anexado, no es una criatura.)

FUERZA/RESISTENCIA
2/2

ILUSTRADOR
Viko Menezes

LEGAL EN
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

IDIOMAS
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

NORMAS
  • 2022-02-18 An Equipment creature can never become attached to itself. If an effect tries to do this, nothing happens.
  • 2022-02-18 Similarly, if an Equipment is tapped, its reconfigure abilities may still be activated and it may still become attached to creatures. Becoming attached doesn't untap it. In most cases, an attached Equipment being tapped won't affect gameplay, but it will be relevant if it becomes unattached again before it untaps.
  • 2022-02-18 Although it causes an Equipment to become attached to a creature, reconfigure is not an “equip ability” for the purpose of cards like Fighter Class and Leonin Shikari.
  • 2022-02-18 Reconfigure represents two activated abilities. Reconfigure [cost] means “[Cost]: Attach this permanent to another target creature you control. Activate only as a sorcery,” and “[Cost]: Unattach this permanent. Activate only if this permanent is attached to a creature and only as a sorcery.”
  • 2022-02-18 As soon as an Equipment creature with reconfigure stops being a creature, any Equipment and Auras with enchant creature abilities become unattached. Auras that can enchant an Equipment that isn't a creature remain attached to it.
  • 2022-02-18 If an Equipment with reconfigure somehow loses its abilities while it is attached, the effect causing it to not be a creature continues to apply until it becomes unattached.
  • 2022-02-18 An Equipment creature with reconfigure can be attached to creatures by effects other than its reconfigure ability, such as the activated ability of Brass Squire.
  • 2022-02-18 If the equipped creature is the one that attacks, it gets +2/+0 until end of turn, not Chainflail Centipede. This is true even if Chainflail Centipede is no longer attached to it by the time the ability resolves.
  • 2022-02-18 Attaching an Equipment with reconfigure to a creature causes that Equipment to stop being a creature until it becomes unattached. It also loses any creature subtypes it had.
  • 2022-02-18 If a permanent with reconfigure is somehow still a creature after it becomes attached (perhaps due to an effect like that of March of the Machines), it immediately becomes unattached from the equipped creature.
  • 2022-02-18 An Equipment doesn't become tapped when the permanent it's attached to becomes tapped. For example, if you attack with a creature that is equipped with Acquisition Octopus, then use reconfigure to unattach Acquisition Octopus after combat, the Octopus will be untapped and could be used to block during your opponent's turn.
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