Zona de guerra en disputa

Contested War Zone
Mirrodin Besieged
#144
Zona de guerra en disputa Parte PosteriorZona de guerra en disputa Frente
Precio Min CT
Precio de Mercado CT
Precio de Mercado US
$0.20
TIPO
Tierra

HABILIDADES
Siempre que una criatura te haga daño de combate, el controlador de esa criatura gana el control de la Zona de guerra en disputa. {T}: Agrega {1} a tu reserva de maná. {1}, {T}: Las criaturas atacantes obtienen +1/+0 hasta el final del turno.

ILUSTRADOR
Scott Chou

LEGAL EN
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

IDIOMAS
DE EN ES FR IT JP PT RU ZH-CN ZH-TW

NORMAS
  • 2011-06-01 Gaining control of Contested War Zone doesn’t cause it to tap or untap.
  • 2011-06-01 The word “you” in a permanent’s trigger condition always refers to the permanent’s current controller.
  • 2011-06-01 In some multiplayer formats, creatures controlled by different players may deal combat damage to you simultaneously. If this happens, you control each triggered ability and can put them on the stack in any order. The last ability to resolve will determine who ends up controlling Contested War Zone.
  • 2011-06-01 The last activated ability affects all attacking creatures, not just those you control.
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