Clase: druida

Druid Class
D&D: Aventuras en Forgotten Realms
#180
Clase: druida Parte PosteriorClase: druida Frente
Precio Min CT
Precio de Mercado CT
Precio de Mercado US
$2.02
TIPO
Encantamiento — Clase

HABILIDADES
(Gana un nivel como un conjuro para agregar su habilidad.) Siempre que una tierra entre al campo de batalla bajo tu control, ganas 1 vida. {2}{G}: Nivel 2 //Level_2// Puedes jugar una tierra adicional en cada uno de tus turnos. {4}{G}: Nivel 3 //Level_3// Cuando esta Clase alcance el nivel 3, la tierra objetivo que controlas se convierte en una criatura con la habilidad de prisa y "Tanto la fuerza como la resistencia de esta criatura son iguales a la cantidad de tierras que controlas". Sigue siendo una tierra.

ILUSTRADOR
Svetlin Velinov

LEGAL EN
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

IDIOMAS
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

NORMAS
  • 2021-07-23 You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.
  • 2021-07-23 You can multiclass or even control multiple Class enchantments of the same class. Each Class permanent tracks its own level separately.
  • 2021-07-23 Each Class starts with only the first of three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.
  • 2021-07-23 If you have more than one Druid Class at level 2 or higher, you can play that many additional lands per turn. For example, with two Druid Classes at level 2, you can play three lands during your turn.
  • 2021-07-23 Gaining a level is a normal activated ability. It uses the stack and can be responded to.
  • 2021-07-23 For the third ability, the power and toughness of the creature will change as the number of lands you control changes.
  • 2021-07-23 Some Class cards have an effect that increases when more are under your control. For example, if you have multiple Barbarian Class cards, you roll that many additional dice and ignore that many of the lowest rolls.
  • 2021-07-23 Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.
  • 2021-07-23 Gaining a level won't remove abilities that a Class had at a previous level.
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