Talento: glotonería

Gourmand's Talent
Commander: Bloomburrow
#031
Talento: glotonería Parte PosteriorTalento: glotonería Frente
Precio Min CT
Precio de Mercado CT
Precio de Mercado US
$4.37
TIPO
Encantamiento — Clase

HABILIDADES
(Gana un nivel como un conjuro para agregar su habilidad.) Durante tu turno, los artefactos que controlas son Comidas además de sus otros tipos y tienen "{2}, {T}, sacrificar este artefacto: Ganas 3 vidas". {2}{G}: Nivel 2 //Level_2// Siempre que ganes vidas por primera vez cada turno, crea una ficha de criatura Mapache verde 3/3. {3}{G}: Nivel 3 //Level_3// Siempre que ganes vidas por primera vez cada turno, pon un contador +1/+1 sobre cada criatura que controlas.

ILUSTRADOR
Fiona Hsieh

LEGAL EN
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

IDIOMAS
DE EN ES FR IT JP

NORMAS
  • 2024-07-26 The artifacts retain any types, subtypes, supertypes, and abilities they have.
  • 2024-07-26 There's no restriction on how many Class permanents you can control, whether they're the same or different classes. Each Class permanent tracks its own level separately.
  • 2024-07-26 Some spells and abilities that create Food tokens may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't create any Food tokens.
  • 2024-07-26 You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.
  • 2024-07-26 Food is an artifact type. Even though it appears on creatures in some releases, it's never a creature type.
  • 2024-07-26 Gaining a level won't remove abilities that a Class had at a previous level.
  • 2024-07-26 You can't sacrifice a Food to pay multiple costs. For example, you can't sacrifice a Food token to activate its own ability and also to forage.
  • 2024-07-26 If an effect refers to a Food, it means any Food artifact, not just a Food artifact token. For example, when you forage, you can sacrifice Carrot Cake.
  • 2024-07-26 Whatever you do, don't eat the delicious cards. The raccoonfolk know better, and so should you!
  • 2024-07-26 If Gourmand's Talent somehow becomes an artifact, it will also be a Food during your turn.
  • 2024-07-26 Each Class starts with only the first of its three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.
  • 2024-07-26 The level 2 and level 3 class abilities of Gourmand's Talent won't trigger if you already gained life earlier in the turn on which it gained those levels, even if you gain life again later in the turn.
  • 2024-07-26 Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.
  • 2024-07-26 Gaining a level is a normal activated ability. It uses the stack and can be responded to.
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