Riquezas ilusorias

Illusory Gains
Dragons of Tarkir
#59
Riquezas ilusorias Parte PosteriorRiquezas ilusorias Frente
Precio Min CT
Precio de Mercado CT
Precio de Mercado US
$0.15
TIPO
Encantamiento — Aura

HABILIDADES
Encantar criatura. Tú controlas la criatura encantada. Siempre que una criatura entre al campo de batalla bajo el control de un oponente, anexa las Riquezas ilusorias a esa criatura.

ILUSTRADOR
Kev Walker

LEGAL EN
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

IDIOMAS
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

NORMAS
  • 2015-02-25 Illusory Gains’s last ability is mandatory. You can’t choose to have Illusory Gains not move.
  • 2015-02-25 The last ability of Illusory Gains doesn’t target the new creature. It will become attached to that creature even if that creature has hexproof or shroud.
  • 2015-02-25 If multiple creatures enter the battlefield under an opponent’s control at the same time, Illusory Gains will trigger for each of them. You may put these abilities on the stack in any order. As each resolves, you’ll briefly gain control of the associated creature. The last one to resolve determines which one you’ll ultimately control.
  • 2015-02-25 If Illusory Gains can’t legally enchant the creature that enters the battlefield (perhaps because it has protection from blue), it remains where it is. You retain control of the creature it’s currently enchanting.
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