Chamán de la inmolación

Immolation Shaman
Ravnica Allegiance Promos
Precio Min CT
Precio de Mercado CT
Precio de Mercado US
TIPO
Criatura — Chamán viashino

HABILIDADES
Siempre que un oponente active una habilidad de un artefacto, criatura o tierra que no sea una habilidad de maná, el Chamán de la inmolación hace 1 punto de daño a ese jugador. {3}{R}{R}: El Chamán de la inmolación obtiene +3/+3 y gana la habilidad de amenaza hasta el final del turno.

FUERZA/RESISTENCIA
1/3

TEXTO
"Hola, pasto de las llamas".

ILUSTRADOR
Svetlin Velinov

LEGAL EN
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

IDIOMAS
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

NORMAS
  • 2019-01-25 Immolation Shaman’s first ability doesn’t trigger when an opponent activates an ability of a card in hand (such as cycling) or a card in a graveyard (such as that of Bone Dragon), even if that causes a card to be put onto the battlefield.
  • 2019-01-25 Multiple instances of menace on the same creature are redundant.
  • 2019-01-25 Activating Immolation Shaman’s second ability after one creature has blocked it won’t cause Immolation Shaman to become unblocked.
  • 2019-01-25 Immolation Shaman’s first ability resolves before the ability that caused it to trigger.
  • 2019-01-25 Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keyword abilities are activated abilities and will have colons in their reminder text (such as equip does). An activated mana ability is one that produces mana as it resolves, not one that costs mana to activate.
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