Cetro isócrono

Isochron Scepter
Friday Night Magic
#11
Cetro isócrono Parte PosteriorCetro isócrono Frente
Precio Min CT
Precio de Mercado CT
Precio de Mercado US
TIPO
Artefacto

HABILIDADES
Estampa Cuando el Cetro isócrono entre en juego, puedes remover del juego una carta de instantáneo con coste de maná convertido de 2 o menos de tu mano. (La carta removida es estampada en este artefacto.) {2}, {T}: Puedes copiar la carta de instantáneo estampada y jugar la copia sin pagar su coste de maná.

ILUSTRADOR
Mark Harrison

LEGAL EN
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

IDIOMAS
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

NORMAS
  • 2020-08-07 You cast the copy while the ability is resolving and still on the stack. You can't wait to cast it later in the turn.
  • 2020-08-07 If you don't want to cast the copy, you can choose not to; the copy ceases to exist the next time state-based actions are checked.
  • 2020-08-07 If a spell has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
  • 2020-08-07 If Isochron Scepter leaves the battlefield while the activated ability is on the stack, the ability can still make a copy. On the other hand, if the imprinted card leaves the exile zone while the activated ability is on the stack, the copy can't be made.
  • 2020-08-07 If you cast a spell "without paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, those must be paid to cast the spell.
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