Sylex de Karn

Karn's Sylex
Dominaria United
Precio Min CT
Precio de Mercado CT
Precio de Mercado US
$0.68
TIPO
Artefacto legendario

HABILIDADES
El Sylex de Karn entra al campo de batalla girado. Los jugadores no pueden pagar vidas para lanzar hechizos ni para activar habilidades que no sean habilidades de maná. {X}, {T}, exiliar el Sylex de Karn: Destruye cada permanente que no sea tierra con valor de maná de X o menos. Activa esto solo como un conjuro.

ILUSTRADOR
Adam Paquette

LEGAL EN
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

IDIOMAS
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

NORMAS
  • 2022-09-09 If a spell or an activated ability that isn’t a mana ability has a cost that requires a player to pay life, that spell or ability can’t be cast or activated.
  • 2022-09-09 Other things may still cause players to pay life, such as a resolving spell or ability.
  • 2022-09-09 Players may always pay 0 life, even if an effect says they can’t pay life.
  • 2022-09-09 Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keyword abilities are activated abilities (such as cycling) and will have colons in their reminder text.
  • 2022-09-09 An activated mana ability is one that produces mana as it resolves, not one that costs mana to activate.
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