Lavinia del Décimo

Lavinia of the Tenth
Dragon's Maze
Precio Min CT
Precio de Mercado CT
Precio de Mercado US
$0.27
TIPO
Criatura legendaria — Soldado humano

HABILIDADES
Protección contra rojo. Cuando Lavinia del Décimo entre al campo de batalla, detén cada permanente que no sea tierra que controlen tus oponentes con un coste de maná convertido de 4 o menos. (Hasta tu próximo turno, esos permanentes no pueden atacar ni bloquear y sus habilidades activadas no pueden activarse.)

FUERZA/RESISTENCIA
4/4

ILUSTRADOR
Willian Murai

LEGAL EN
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

IDIOMAS
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

NORMAS
  • 2013-04-15 The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.
  • 2013-04-15 Activated abilities include a colon and are written in the form "[cost]: [effect]." No one can activate any activated abilities, including mana abilities, of a detained permanent.
  • 2013-04-15 The mana value of a creature token is 0 unless that token is a copy of another creature, in which case it copies that creature's mana cost.
  • 2013-04-15 If a creature is already attacking or blocking when it's detained, it won't be removed from combat. It will continue to attack or block.
  • 2013-04-15 If a noncreature permanent is detained and later turns into a creature, it won't be able to attack or block.
  • 2013-04-15 When a player leaves a multiplayer game, any continuous effects with durations that last until that player's next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.
  • 2013-04-15 Lavinia's ability doesn't affect permanents an opponent gains control of after its enters-the-battlefield ability has resolved. Similarly, if you gain control of a detained permanent after that ability resolves, it will continue to be detained until your next turn.
  • 2013-04-15 If a permanent's activated ability is on the stack when that permanent is detained, the ability will be unaffected.
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