Sacerdotisa de plagas saqueadora

Marauding Blight-Priest
Foundations
Precio Min CT
Precio de Mercado CT
Precio de Mercado US
TIPO
Criatura — Clérigo vampiro

HABILIDADES
Siempre que ganes vidas, cada oponente pierde 1 vida.

FUERZA/RESISTENCIA
3/2

TEXTO
"Los vampiros nunca veneramos a dioses. Seguíamos a nuestros jefes de sangre. Pero ahora ya no están. ¿Qué nos queda? Muerte y destrucción, amigos míos. Con eso basta".

ILUSTRADOR
Caio Monteiro

LEGAL EN
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

IDIOMAS
DE EN ES FR IT JP

NORMAS
  • 2020-09-25 In a Two-Headed Giant game, life gained by your teammate won’t cause the ability to trigger, even though it caused your team’s life total to increase.
  • 2020-09-25 If you gain an amount of life “for each” of something, that life is gained as one event and the ability will trigger only once.
  • 2020-09-25 An ability that triggers “whenever you gain life” triggers just once for each life-gaining event, no matter how much life you gain.
  • 2020-09-25 Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, a “whenever you gain life” ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
  • 2020-09-25 In a Two-Headed Giant game, Marauding Blight-Priest’s ability causes the opposing team to lose 2 life.
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Este artículo está en Preventa. Será enviado después del 15 November 2024
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