Mentor de los mansos

Mentor of the Meek
Foundations Jumpstart
#099
Mentor de los mansos Parte PosteriorMentor de los mansos Frente
Precio Min CT
Precio de Mercado CT
Precio de Mercado US
$0.18
TIPO
Criatura — Soldado humano

HABILIDADES
Siempre que otra criatura con fuerza de 2 o menos entre al campo de batalla bajo tu control, puedes pagar {1}. Si lo haces, roba una carta.

FUERZA/RESISTENCIA
2/2

TEXTO
"En estos salones no se aprueba o reprueba. El verdadero examen llega con la primera luna llena".

ILUSTRADOR
Jana Schirmer & Johannes Voss

LEGAL EN
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

IDIOMAS
DE EN ES FR IT JP

NORMAS
  • 2024-11-08 Mentor of the Meek's ability checks the power of the other creature only as it enters. If that creature's power is 2 or less, the ability will trigger. Once the ability triggers, raising that creature's power above 2 won't affect that ability. Similarly, reducing the creature's power to 2 or less after it enters won't cause the ability to trigger.
  • 2024-11-08 While resolving the triggered ability of Mentor of the Meek, you can't pay {1} multiple times to draw more than one card.
  • 2024-11-08 If one or more static abilities that apply to a creature entering change its power, those abilities are considered when determining whether Mentor of the Meek's ability triggers. The same is true for replacement effects that apply to it, such as entering with one or more +1/+1 counters or entering as a copy of another creature.
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