Ninja de las horas tardías

Ninja of the Deep Hours
Time Spiral Remastered: Timeshifted
#313
Ninja de las horas tardías Parte PosteriorNinja de las horas tardías Frente
Precio Min CT
Precio de Mercado CT
Precio de Mercado US
$5.56
TIPO
Criatura — Ninja humano

HABILIDADES
Ninjutsu {1}{U}. ({1}{U}, regresar un atacante no bloqueado que controles a la mano de su propietario: Pon esta carta en el campo de batalla de tu mano girada y atacando.) Siempre que el Ninja de las horas tardías haga daño de combate a un jugador, puedes robar una carta.

FUERZA/RESISTENCIA
2/2

ILUSTRADOR
Dan Murayama Scott

LEGAL EN
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

IDIOMAS
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

NORMAS
  • 2021-03-19 As you activate a ninjutsu ability, you reveal the Ninja card in your hand and return the attacking creature. The Ninja isn't put onto the battlefield until the ability resolves. If it leaves your hand before then, it won't enter the battlefield at all.
  • 2021-03-19 The ninjutsu ability can be activated only after blockers have been declared. Before then, attacking creatures are neither blocked nor unblocked.
  • 2021-03-19 Although the Ninja is attacking, it was never declared as an attacking creature (for purposes of abilities that trigger whenever a creature attacks, for example).
  • 2021-03-19 If a creature in combat has first strike or double strike, you can activate the ninjutsu ability during the first-strike combat damage step. The Ninja will deal combat damage during the regular combat damage step in this case, even if it has first strike.
  • 2021-03-19 The creature put onto the battlefield with ninjutsu enters the battlefield attacking the same player or planeswalker that the returned creature was attacking. This is a rule specific to ninjutsu.
  • 2021-03-19 The ninjutsu ability can be activated during the declare blockers step, combat damage step, or end of combat step. If you wait until after the declare blockers step, because all combat damage is dealt at once, the Ninja won't normally deal combat damage.
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