Archidemonio de Cobijoscuro(Extended Art)

Shadowgrange Archfiend
Commander: Innistrad Crimson Vow Collectors
Precio Min CT
Precio de Mercado CT
Precio de Mercado US
$4.79
TIPO
Criatura — Demonio

HABILIDADES
Cuando el Archidemonio de Cobijoscuro entre al campo de batalla, cada oponente sacrifica una criatura con la mayor fuerza entre las criaturas que controla. Ganas una cantidad de vidas igual a la mayor fuerza entre las criaturas sacrificadas de esta manera. Demencia—{2}{B}, pagar 8 vidas. (Si descartas esta carta, exíliala. Cuando lo hagas, lánzala por su coste de demencia o ponla en tu cementerio.)

FUERZA/RESISTENCIA
8/4

ILUSTRADOR
Oleksandr Kozachenko

LEGAL EN
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

IDIOMAS
DE EN ES FR IT JP PT RU ZH-CN ZH-TW

NORMAS
  • 2021-11-19 If a player controls more than one creature tied for the greatest power among creatures they control while Shadowgrange Archfiend's first ability is resolving, that player chooses which one of those creatures to sacrifice.
  • 2022-12-08 If you discard a card with madness to pay the cost of a spell or activated ability, that card's madness triggered ability (and the spell that card becomes, if you choose to cast it) will resolve before the spell or ability the discard paid for.
  • 2022-12-08 To determine the total cost of a spell, start with the mana cost or alternative cost (such as a madness cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.
  • 2022-12-08 Madness works independently of why you're discarding the card. You could discard it to pay a cost, because a spell or ability tells you to, or because you have too many cards in your hand during your cleanup step. You can't discard a card with madness just because you want to, though.
  • 2022-12-08 A card with madness that's discarded counts as having been discarded even though it's put into exile rather than a graveyard. If it was discarded to pay a cost, that cost is still paid. Abilities that trigger when a card is discarded will still trigger.
  • 2022-12-08 Cards are discarded in a Magic game only from a player's hand. Effects that put cards into a player's graveyard from anywhere else do not cause those cards to be discarded.
  • 2022-12-08 If you choose not to cast a card with madness when the madness triggered ability resolves, it's put into your graveyard. Madness doesn't give you another chance to cast it later.
  • 2022-12-08 If you discard a card with madness while a spell or ability is resolving, it moves immediately to exile. Continue resolving that spell or ability, noting that the card you discarded is not in your graveyard at this time. Its madness triggered ability will be placed onto the stack once that spell or ability has completely resolved.
  • 2022-12-08 A spell cast for its madness cost is put onto the stack like any other spell. It can be countered, copied, and so on. As it resolves, it's put onto the battlefield if it's a permanent card or into its owner's graveyard if it's an instant or sorcery card.
  • 2022-12-08 Casting a spell with madness ignores the timing rules based on the card's card type. For example, you can cast a sorcery with madness if you discard it during an opponent's turn.
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