Tormento de diluvio ardiente

Torment of Hailfire
Hour of Devastation
#77
Tormento de diluvio ardiente Parte PosteriorTormento de diluvio ardiente Frente
Precio Min CT
Precio de Mercado CT
Precio de Mercado US
$16.11
TIPO
Conjuro

HABILIDADES
Repite el siguiente proceso X veces. Cada oponente pierde 3 vidas a menos que ese jugador sacrifique un permanente que no sea tierra o descarte una carta.

TEXTO
"Su Dios Faraón regresó".

ILUSTRADOR
Grzegorz Rutkowski

LEGAL EN
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

IDIOMAS
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

NORMAS
  • 2017-07-14 State-based actions aren’t checked in between repetitions of this process, so the game state may be a little unusual while making the choice. For example, a player may sacrifice a creature and then later sacrifice an Aura that was attached to that creature.
  • 2017-07-14 If X is 0, Torment of Hailfire resolves with no effect.
  • 2017-07-14 In a multiplayer game, each opponent in turn order makes their choice once, then all of the actions occur simultaneously, then they repeat this process if it hasn’t been done X times yet. Opponents will know choices made by earlier opponents when making their choices, although a card chosen to be discarded this way isn’t revealed until it’s discarded.
  • 2017-07-14 Each repetition through this process is done separately. If an opponent sacrifices a creature with an ability that triggers when another creature dies, for example, it will see creatures that are sacrificed before it, but not those are sacrificed after it.
  • 2017-07-14 In a Two-Headed Giant game, Torment of Hailfire causes both opponents to sacrifice a nonland permanent, discard a card, or lose 3 life X times. Your opponents can choose the same torment or different ones each time.
  • 2017-07-14 While resolving Torment of Hailfire, your opponent chooses a card to be discarded without revealing it, chooses a nonland permanent to be sacrificed, or chooses to do neither. Then that player discards that card, sacrifices that permanent, or loses 3 life, then repeats this process if it hasn’t been done X times yet. Your opponent can always choose to lose 3 life, even if they have cards to discard or nonland permanents to sacrifice.
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