La Saga de Urza

Urza's Saga
Mystery Booster 2
#114
La Saga de Urza Parte PosteriorLa Saga de Urza Frente
Precio Min CT
Precio de Mercado CT
Precio de Mercado US
$32.80
TIPO
Tierra encantamiento — Saga de-Urza

HABILIDADES
(En cuanto esta Saga entre y después de tu paso de robar, agrega un contador de sabiduría. Sacrifícala después de III.) I — La Saga de Urza gana "{T}: Agrega {C}". II — La Saga de Urza gana "{2}, {T}: Crea una ficha de criatura artefacto Constructo incolora 0/0 con 'Esta criatura obtiene +1/+1 por cada artefacto que controlas'". III — Busca en tu biblioteca una carta de artefacto con coste de maná de {0} o {1}, ponla en el campo de batalla y luego baraja.

ILUSTRADOR
Titus Lunter

LEGAL EN
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

IDIOMAS
EN

NORMAS
  • 2021-06-18 Even though Urza's Saga is a land, it is also still a Saga, and it will be sacrificed after its last chapter ability resolves.
  • 2021-06-18 Although Urza's Saga has the Urza's land type, it doesn't interact with Urza's Tower, Urza's Mine, or Urza's Power Plant.
  • 2021-06-18 Urza's Saga is a land, so it can only be played as a land. It cannot be cast as a spell.
  • 2021-06-18 While resolving the chapter III ability, you can find only a card with actual mana cost {0} or {1}, not mana value 0 or 1. For example, you couldn't find a card with mana cost {U} or one with mana cost {X}.
  • 2021-06-18 If Urza's Saga loses all of its chapter abilities but is still a Saga, perhaps due to a card like Blood Moon, it will immediately be sacrificed.
  • 2021-06-18 Urza's Saga gains an ability from its first and second chapters. It keeps those abilities for as long as it's on the battlefield.
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