Vádrik, archimago astral

Vadrik, Astral Archmage
Innistrad: Double Feature
#248
Vádrik, archimago astral Parte PosteriorVádrik, archimago astral Frente
Precio Min CT
Precio de Mercado CT
Precio de Mercado US
$0.21
TIPO
Criatura legendaria — Hechicero humano

HABILIDADES
Si no es ni de día ni de noche, se hace de día en cuanto Vádrik, archimago astral entre al campo de batalla. Te cuesta {X} menos lanzar hechizos de instantáneo o de conjuro, donde X es la fuerza de Vádrik. Siempre que se pase del día a la noche o de la noche al día, pon un contador +1/+1 sobre Vádrik.

FUERZA/RESISTENCIA
1/2

ILUSTRADOR
Kieran Yanner

LEGAL EN
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

IDIOMAS
EN

NORMAS
  • 2021-09-24 Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
  • 2021-09-24 All costs to cast a spell are locked in before mana abilities are activated and those costs are paid. If Vadrik's power changes after costs are locked in, or if Vadrik leaves the battlefield while you are activating mana abilities or paying those costs, the cost reduction effect won't be affected and the total cost to cast the spell won't change.
  • 2021-09-24 If a triggered ability triggers whenever day becomes night or night becomes day, it only triggers if it was already either day/night and becomes the other. It does not trigger when the game becomes day or night for the first time.
  • 2021-09-24 For more information about Day and Night and the Daybound and Nightbound abilities, please see the Innistrad: Midnight Hunt Mechanics atricle (https://magic.wizards.com/en/articles/archive/feature/innistrad-midnight-hunt-mechanics-2021-09-02).
  • 2021-09-24 Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
  • 2021-09-24 If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
  • 2021-09-24 If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
  • 2021-09-24 For more information about Day and Night and the Daybound and Nightbound abilities, please see the Innistrad: Midnight Hunt Mechanics atricle (https://magic.wizards.com/en/articles/archive/feature/innistrad-midnight-hunt-mechanics-2021-09-02).
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