Zittire i Credenti

Silence the Believers
Viaggio verso Nyx
#82
Zittire i Credenti Card BackZittire i Credenti Card Front
Prezzo Min CT
Prezzo di Mercato CT
Prezzo di Mercato US
$0.12
TIPO
Istantaneo

ABILITÀ
Sforzo — Zittire i Credenti costa {2}{B} in più per essere lanciato per ogni bersaglio oltre il primo. Esilia un qualsiasi numero di creature bersaglio e tutte le Aure ad esse assegnate.

ILLUSTRATORE
Slawomir Maniak

LEGALITÀ
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LINGUE
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

REGOLE
  • 2014-04-26 If such a spell is copied, and the effect that copies the spell allows a player to choose new targets for the copy, the number of targets can't be changed. The player may change any number of the targets, including all of them or none of them. If, for one of the targets, the player can't choose a new legal target, then it remains unchanged (even if the current target is illegal).
  • 2014-04-26 You choose how many targets each spell with a strive ability has and what those targets are as you cast it. It's legal to cast such a spell with no targets, although this is rarely a good idea. You can't choose the same target more than once for a single strive spell.
  • 2014-04-26 If all of the spell's targets are illegal when the spell tries to resolve, it won't resolve and none of its effects will happen. If one or more of its targets are legal when it tries to resolve, the spell will resolve and affect only those legal targets. It will have no effect on any illegal targets.
  • 2014-04-26 The creatures and Auras are exiled at the same time. Specifically, if an Aura is a permanent with bestow, it will be exiled. It won't stop being an Aura and remain on the battlefield.
  • 2014-04-26 The mana cost and mana value of strive spells don't change no matter how many targets they have. Strive abilities affect only what you pay.
  • 2014-04-26 If a spell or ability allows you to cast a strive spell without paying its mana cost, you must pay the additional costs for any targets beyond the first.
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