Acchiappainsetti Grotag

Grotag Bug-Catcher
Zendikar Rising
#142
Acchiappainsetti Grotag Card BackAcchiappainsetti Grotag Card Front
Prezzo Min CT
Prezzo di Mercato CT
Prezzo di Mercato US
$0.02
TIPO
Creatura — Guerriero Goblin

ABILITÀ
Travolgere Ogniqualvolta l'Acchiappainsetti Grotag attacca, prende +1/+0 fino alla fine del turno per ogni creatura nella tua compagnia. (La tua compagnia può includere fino a un Chierico, un Farabutto, un Guerriero e un Mago.)

FORZA/COSTITUZIONE
1/2

TESTO
"Prendete tutti una zampa!"

ILLUSTRATORE
Jakub Kasper

LEGALITÀ
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LINGUE
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

REGOLE
  • 2020-09-25 To determine “the number of creatures in your party,” check whether you control a Cleric, whether you control a Rogue, whether you control a Warrior, and whether you control a Wizard. The number is the total number of those checks to which you answered yes. Each creature you control can be counted for only one of those checks.
  • 2020-09-25 The bonus is determined only as Grotag Bug-Catcher’s ability resolves. Once that happens, the size of the bonus won’t change later in the turn even if the number of creatures in your party changes.
  • 2020-09-25 If an ability of a creature counts the number of creatures in your party, that number is counted as the ability resolves. If that creature is still on the battlefield when the ability resolves, it’ll be counted if appropriate.
  • 2020-09-25 An ability referring to the number of creatures in your party gets a number from zero to four. Such abilities never ask which creatures are in your party, and you never have to designate specific creatures as being in your party. You can’t choose to exclude creatures from this count to lower the number.
  • 2020-09-25 If a creature has more than one party creature type, and there are multiple ways to count that creature that could result in a different number of creatures in your party, the highest such number is used. For example, if you control a Cleric and a Cleric Wizard, the number of creatures in your party is two. You can’t choose to have it be just one by counting the Cleric Wizard first as a Cleric.
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