Discesa nel Dungeon(Showcase)

Dungeon Descent
D&D: Avventure nei Forgotten Realms Collectors
#352
Discesa nel Dungeon Card BackDiscesa nel Dungeon Card Front
Prezzo Min CT
Prezzo di Mercato CT
Prezzo di Mercato US
$0.25
TIPO
Terra

ABILITÀ
La Discesa nel Dungeon entra nel campo di battaglia TAPpata. {T}: Aggiungi {C}. {4}, {T}, TAPpa una creatura leggendaria STAPpata che controlli: Esplora il dungeon. Attiva solo come una stregoneria. (Entra nella prima stanza o avanza a quella successiva.)

ILLUSTRATORE
Kasia 'Kafis' Zielińska

LEGALITÀ
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LINGUE
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

REGOLE
  • 2021-07-23 The player venturing into the dungeon chooses which dungeon they will venture into. They may choose a dungeon that they have already completed this game.
  • 2021-07-23 Dungeons are removed from the game as a state-based action.
  • 2021-07-23 Choosing the dungeon or room to venture into is part of resolving the venture into the dungeon keyword action. Once that choice is made, players may not respond until after the appropriate room ability has triggered.
  • 2021-07-23 You can only move forward (well, downward) in a dungeon, never backwards or sideways.
  • 2021-07-23 To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room.
  • 2021-07-23 Once you resolve the last room ability of a dungeon, that dungeon is now completed and is removed from the game.
  • 2021-07-23 Moving into a dungeon room will cause its room ability to trigger.
  • 2021-07-23 Dungeon cards are not part of a player's deck or sideboard. In both constructed and limited formats, players can use any dungeon card when they venture into the dungeon.
  • 2021-07-23 A player may only have one dungeon in the command zone at a time.
  • 2021-07-23 If you somehow venture into the dungeon while a room's ability is on the stack, you will continue on in the dungeon. If you're already in the last room, complete that dungeon and start a new one.
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