Piaga della Grandine di Fuoco

Torment of Hailfire
D&D: Avventure nei Forgotten Realms Promos
#77
Piaga della Grandine di Fuoco Card BackPiaga della Grandine di Fuoco Card Front
Prezzo Min CT
Prezzo di Mercato CT
Prezzo di Mercato US
$24.63
TIPO
Stregoneria

ABILITÀ
Ripeti il seguente procedimento X volte. Ogni avversario perde 3 punti vita a meno che quel giocatore non sacrifichi un permanente non terra o scarti una carta.

TESTO
"Il vostro Dio Faraone è tornato."

ILLUSTRATORE
Grzegorz Rutkowski

LEGALITÀ
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LINGUE
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

REGOLE
  • 2017-07-14 State-based actions aren’t checked in between repetitions of this process, so the game state may be a little unusual while making the choice. For example, a player may sacrifice a creature and then later sacrifice an Aura that was attached to that creature.
  • 2017-07-14 If X is 0, Torment of Hailfire resolves with no effect.
  • 2017-07-14 In a multiplayer game, each opponent in turn order makes their choice once, then all of the actions occur simultaneously, then they repeat this process if it hasn’t been done X times yet. Opponents will know choices made by earlier opponents when making their choices, although a card chosen to be discarded this way isn’t revealed until it’s discarded.
  • 2017-07-14 Each repetition through this process is done separately. If an opponent sacrifices a creature with an ability that triggers when another creature dies, for example, it will see creatures that are sacrificed before it, but not those are sacrificed after it.
  • 2017-07-14 In a Two-Headed Giant game, Torment of Hailfire causes both opponents to sacrifice a nonland permanent, discard a card, or lose 3 life X times. Your opponents can choose the same torment or different ones each time.
  • 2017-07-14 While resolving Torment of Hailfire, your opponent chooses a card to be discarded without revealing it, chooses a nonland permanent to be sacrificed, or chooses to do neither. Then that player discards that card, sacrifices that permanent, or loses 3 life, then repeats this process if it hasn’t been done X times yet. Your opponent can always choose to lose 3 life, even if they have cards to discard or nonland permanents to sacrifice.
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