Aprire le Cripte

Open the Vaults
Magic 2010
#21
Aprire le Cripte Card BackAprire le Cripte Card Front
Prezzo Min CT
Prezzo di Mercato CT
Prezzo di Mercato US
$1.13
TIPO
Stregoneria

ABILITÀ
Rimetti sul campo di battaglia tutte le carte artefatto e incantesimo da tutti i cimiteri sotto il controllo dei loro proprietari. (Le Aure che non hanno nulla da incantare rimangono nei cimiteri.)

TESTO
Quando le cripte sono vuote, tutti ci guadagnano.

ILLUSTRATORE
Brian Despain

LEGALITÀ
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LINGUE
DE EN ES FR IT JP PT RU ZH-CN ZH-TW

REGOLE
  • 2020-08-07 If an Aura can be returned to the battlefield with Open the Vaults, it must be, even if its owner doesn't like what it would enchant.
  • 2020-08-07 If an Aura is put onto the battlefield without being cast, the Aura's controller-to-be chooses what it will enchant as it enters the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to an opponent's permanent with hexproof, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in its current zone.
  • 2020-08-07 An Aura put onto the battlefield this way can't enchant an artifact or enchantment that's also being put onto the battlefield with Open the Vaults.
  • 2020-08-07 If multiple players have Auras in their graveyards, the player whose turn it is announces what their Auras will enchant, then each other player in turn order does the same, then all artifacts and enchantments (including both Auras and non-Auras) enter the battlefield at the same time.
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