Divoracervelli

Brain Gorgers
Caos Dimensionale
#65
Divoracervelli Card BackDivoracervelli Card Front
Prezzo Min CT
Prezzo di Mercato CT
Prezzo di Mercato US
$0.15
TIPO
Creatura — Zombie

ABILITÀ
Quando giochi i Divoracervelli, qualsiasi giocatore può sacrificare una creatura. Se un giocatore lo fa, neutralizza i Divoracervelli. Follia {1}{B} (Se scarti questa carta, puoi giocarla pagando il suo costo di follia invece di metterla nel tuo cimitero.)

FORZA/COSTITUZIONE
4/2

TESTO
Nonostante la loro fame, mangiano molto lentamente.

ILLUSTRATORE
Kev Walker

LEGALITÀ
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LINGUE
DE EN ES FR IT JP PT RU ZH-CN ZH-TW

REGOLE
  • 2007-02-01 When this spell is cast, its "when you cast" ability triggers and goes on the stack on top of it.
  • 2007-02-01 As the triggered ability resolves, the active player gets the option to perform the action. If that player declines, the next player in turn order gets the option. As soon as any player performs the action, the spell is countered, but the remaining players still get the option. If all players decline, the spell remains on the stack.
  • 2013-07-01 A player can't choose to sacrifice a creature unless they actually control a creature that can be sacrificed. For example, if the action were "discard three cards," a player with two or fewer cards in hand couldn't take the option to counter the spell.
  • 2022-12-08 To determine the total cost of a spell, start with the mana cost or alternative cost (such as a madness cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.
  • 2022-12-08 Cards are discarded in a Magic game only from a player's hand. Effects that put cards into a player's graveyard from anywhere else do not cause those cards to be discarded.
  • 2022-12-08 A spell cast for its madness cost is put onto the stack like any other spell. It can be countered, copied, and so on. As it resolves, it's put onto the battlefield if it's a permanent card or into its owner's graveyard if it's an instant or sorcery card.
  • 2022-12-08 A card with madness that's discarded counts as having been discarded even though it's put into exile rather than a graveyard. If it was discarded to pay a cost, that cost is still paid. Abilities that trigger when a card is discarded will still trigger.
  • 2022-12-08 If you choose not to cast a card with madness when the madness triggered ability resolves, it's put into your graveyard. Madness doesn't give you another chance to cast it later.
  • 2022-12-08 If you discard a card with madness to pay the cost of a spell or activated ability, that card's madness triggered ability (and the spell that card becomes, if you choose to cast it) will resolve before the spell or ability the discard paid for.
  • 2022-12-08 Casting a spell with madness ignores the timing rules based on the card's card type. For example, you can cast a sorcery with madness if you discard it during an opponent's turn.
  • 2022-12-08 If you discard a card with madness while a spell or ability is resolving, it moves immediately to exile. Continue resolving that spell or ability, noting that the card you discarded is not in your graveyard at this time. Its madness triggered ability will be placed onto the stack once that spell or ability has completely resolved.
  • 2022-12-08 Madness works independently of why you're discarding the card. You could discard it to pay a cost, because a spell or ability tells you to, or because you have too many cards in your hand during your cleanup step. You can't discard a card with madness just because you want to, though.
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